This loading screen is from the Commodore 64 version of the 1989 CRPG The Magic Candle. I have long felt this game was the best RPG of its generation apart from the Ultima series, largely because of its sophisticated systems underlying the usual CRPG combat/exploration/leveling mechanics. You could detach party members to go get regular jobs and make money for you; you could earn the trust of individual towns' populations, getting discounts and other boons from them if you liberated them from the thrall of nearby monsters. Your party could pop mushrooms to get stronger in combat. There were a lot of offbeat, humorous, unexpected touches, but the RPG fundamentals were also solid. That said, I've not played it at any length in a quarter-century. So I don't know how it, to use an expression I'm not crazy about, "holds up."
It's not much of a screenshot, I'll grant, but more pictorial ones are forthcoming. I posted this one just because I've always wondered what that "Garvath!" means. The best I can come up with so far is from this site which purports to transcribe some of the dialogue from the game. One of the characters opens a sentence with "Garvath" in a context which makes me think it's a synonym for "Hello." So, Garvath, everyone!
The developer of this game, Ali Atabek, was in my opinion one of the major voices in the earlier days of CRPG design. So it was with a twinge of sadness that, looking him up on LinkedIn, I learned that he has not worked in games for many years. Well, not everybody gets rich in that gig, and we all gotta make a buck somehow.